package creatures;
import main.*;
/*
 * A strong, fast, ranged enemy
 */
public class DragonWhelp extends Enemy {
	public DragonWhelp() {
		curHealth = 40;
		maxHealth = 40;
		strength = 20;
		Weapon flame = new Weapon();
		flame.damage = 5;
		flame.attackSpeed = 4;
		flame.range=6;
		movementSpeed=.3;
		weapon1 = flame;
		level = 2;
		armor = 1;	
		experience=8;
	}
	
	public DragonWhelp(int x, int y, String name, String image) {
		super(x,y,name, image);
		curHealth = 40;
		maxHealth = 40;
		strength = 20;
		Weapon flame = new Weapon();
		flame.damage = 5;
		flame.attackSpeed = 4;
		flame.range=6;
		weapon1 = flame;
		level = 1;
		armor = 0;	
		movementSpeed=.3;
		experience=8;
	}
	
	public DragonWhelp(int x, int y, String name) {
		super(x,y,name);
		curHealth = 40;
		maxHealth = 40;
		strength = 20;
		Weapon flame = new Weapon();
		flame.damage = 5;
		flame.attackSpeed = 4;
		flame.range=6;
		weapon1 = flame;
		level = 1;
		armor = 0;	
		movementSpeed=.3;
		experience=8;
	}
	
	public void ai(Player p){
		super.ai(this, p);
	}
}